Game Progress Update #33

Game Progress Update #33

Hello world, and welcome to the thirty third Flappy-vaders game progress update!

Unread Notifications

I’m actually still trying to get this to work. It’s proving to be slightly trickier than I imagined (Either that, or I’ve made a mistake somewhere which I have yet to discover)

As you can see from the above picture, the code is now placing the icons, but it’s not paying any attention to which buttons are supposed to have them and is instead placing them seemingly at random.

I need to go over the placement code again to see where it’s going wrong and I hope it’s something fairly simple to fix.

Website security

I’m fairly certain that the security issues with the Dev with Dave website have been resolved. As such I’m hoping to get the Forums, User registration and the bug tracker for Flappy-vaders all up and running in the next week or two.

I’ll announce it on social media when everything is finally back up and running as its supposed to.

Bug Reporting

I’ve decided to go with Yannick Lefebvre’s Bug Library plugin for WordPress. This seems to do all the things which I’m looking for in a bug tracker including Captcha integration. (After the issues I’ve had with the site, this seems like a good thing to have)

This is the final thing I think before I can start the proper testing of the game, so if you haven’t already given me your Google mail address and said you want to be part of the trial, then there is still time! Just drop me a message on Social Media and I’ll add you to the testers list.

That’s all for now

And that’s all I have time for this time round. I’ll be back in two weeks with another update, remember if you don’t already then please follow us on Social media to keep up to date with the project.

Until next time 🙂


Game Progress Update #32

Game Progress Update #32

Hello world, and welcome to the thirty second Dev with Dave Game Progress Update!

Unread notifications

One of the biggest bits which had been missed from previous builds of Flappy-vaders was the little red exclamation marks on the various menu buttons to indicate that there was a new unlock or something which hadn’t been viewed by the player.

The keen eyed amongst you will have noticed that the main menu button has always had the red notification icon, but that was just there to demonstrate the visual aspects of them. There is (or rather was) no code to actually determine if an unread notification is necessary.

This was the biggest part of the game I’ve managed to get any work done on since the last update.

It’s not finished yet, but I have made a start on it. 🙂

The notification icons will work a little something like this.

I have added a “hasNotify” property to the button type (Buttons are the only UI elements to have notifications so this makes sense).

There will be a function which is called whenever the UI page is changed, which will check each button on the current page to see if it needs a notification icon, if it does, then it will show the icon on the button.

I still need to write a function which will set or unset the hasNotify flag on the buttons if necessary, but this shouldn’t be too hard. I also need to add the code to the ChangeUIPage() method so that the notification is drawn when required.

This should all be done for the next update.

Website Security

The website is still not 100% back to normal I’m afraid. It was decided that I should do work to the game as a priority so that’s what I have been doing. I did manage to get a few minor tests/changes done but the forum remains down.

I’m now almost certain though that the removal of the original Captcha test at login and/or account creation was to do with a plugin being updated and not a third party acting maliciously.

I’ll post some news on the social media when the forum and everything else is restored.

Game Testing

Due to the issues with the forum etc. I’ve still not started the actual first round of play testing yet, so there is still time to get in touch with me and I’ll add you to the list of testers.

The game currently Android only, so I’m afraid iPhone users will have to wait to play Flappy-vaders.

I’ll be launching the testing soon after the website is restored to full functionality.

That’s all folks..

And that is about all I have time for this time round. I’ll be back (hopefully) with another update on the 25th of this month.

Until then 🙂